Wreck-It Ralph
When the game is over, the fun begins.
Wreck-It Ralph is the 9-foot-tall, 643-pound villain of an arcade video game named Fix-It Felix Jr., in which the game's titular hero fixes buildings that Ralph destroys. Wanting to prove he can be a good guy and not just a villain, Ralph escapes his game and lands in Hero's Duty, a first-person shooter where he helps the game's hero battle against alien invaders. He later enters Sugar Rush, a kart racing game set on tracks made of candies, cookies and other sweets. There, Ralph meets Vanellope von Schweetz who has learned that her game is faced with a dire threat that could affect the entire arcade, and one that Ralph may have inadvertently started.
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Wreck-It Ralph · 2012
Seize the day. Takes are best fresh.
Art
Camera
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Additional Writing
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Julio Macat
Lighting Camera
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Dominic Lewis
Additional Music
- Sean D. Jenkins CG Supervisor
- Dylan Lacewell Thanks
- Kimberly M. Rios Systems Administrators & Support
- Tony Smeed Supervising Animator
- Garret Sakura Software Engineer
- Meghan Gillet Software Engineer
- Marlon Nowe Supervising Animator
- Cynthia Ballardo Thanks
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Zach Parrish
Supervising Animator
- Rik Bomberger Systems Administrators & Support
- Doug Bennett Supervising Animator
- Michael McClure Systems Administrators & Support
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- Rosendo Hernandez Thanks
- Tyler Nausley Thanks
- John Robert Perry Thanks
- Elisa Muffleman Thanks
- Roy Gilbrecht Thanks
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- Mark Mitchell Supervising Animator
- Dave Bossert Technical Advisor
Directing
Editing
Lighting
- Justin Hammond Lighting Artist
- Roger Huynh Lighting Artist
- Ryan DeYoung Lighting Artist
- Wally Schaab Lighting Artist
- Jorge Obregon Lighting Supervisor
- Adrian Iler Lighting Artist
- Quentin Frost Lighting Artist
- Mark Gelfuso Lighting Artist
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- Katherine Ipjian Lighting Artist
- Larry Wu Lighting Artist
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Casting
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Clark Spencer
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Terri Douglas
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Sound
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